

Aspiring Game and UX Designer with a background in industrial design and experience working across both creative and technical disciplines. Comfortable with hands-on production, digital workflows, and collaborative development, with a strong focus on user experience, structure, and iterative design.

Relevant Educations
HVE - Game and UX Designer
Futuregames / Campus Skellefteå - 400 YHP
2024 – 2026
Game design, level design, UX-design, user research and testing. Rapid prototyping and visual scripting. Gamification and accessibility. Interdisciplinary game projects in large teams with agile project methods.
Figma, Unreal Engine 5, Unity, Git and GitHub, Azure DevOps, Perforce, Jira
Work Life Experience
UX Designer internship
FCV Sverige
January 2026 – May 2026
Designing UX flows and digital interfaces in Figma, facilitated internal design workshops, created sketches and illustrations for a card game project, and helped restructure project planning and Trello workflows.
Figma, Affinity, Clip Studio Pro, Trello, Discord
































