Aspiring Game and UX Designer with a background in industrial design and experience working across both creative and technical disciplines. Comfortable with hands-on production, digital workflows, and collaborative development, with a strong focus on user experience, structure, and iterative design.

Relevant Educations

HVE - Game and UX Designer

Futuregames / Campus Skellefteå - 400 YHP

2024 – 2026

Game design, level design, UX-design, user research and testing. Rapid prototyping and visual scripting. Gamification and accessibility. Interdisciplinary game projects in large teams with agile project methods.

Figma, Unreal Engine 5, Unity, Git and GitHub, Azure DevOps, Perforce, Jira

Bachelor of Fine Art - Industrial Design

Umeå Institute of Design - 180 HP

2021 – 2024

User centered design processes and design methods. Concept development, prototyping, and visualization in both 2D and 3D.

Rhino 3D, SolidWorks, KeyShot, Photoshop

Basic design in 2D and 3D

Umeå Institute of Design - 30 HP

August 2020 – January 2021

Sketch techniques. Logo design. Monogram. Illustrations. 3D CAD and rendering.

Illustrator, Photoshop, Rhino 3D

Work Life Experience

UX Designer internship

FCV Sverige

January 2026 – May 2026

Designing UX flows and digital interfaces in Figma, facilitated internal design workshops, created sketches and illustrations for a card game project, and helped restructure project planning and Trello workflows.

Figma, Affinity, Clip Studio Pro, Trello, Discord

Technical UX Designer internship

Sammes Stiftelse / Tricky Wispers

June 2025 – August 2025

Collaborated on their game Blessed Curse and gained experience navigating and contributing to a pre-existing project, implemented UI in the games lobby.

Unreal Engine 5, Jira, Confluence, Discord

Personal Assistant

Umeå Kommun

2015 – 2024

Worked independently with a high level of responsibility providing individualized daily support. The role developed my communication skills, problem-solving abilities, and confidence in taking initiative in unpredictable situations.

Personal Assistant

Umeå Kommun

2015 – 2024

Worked independently with a high level of responsibility providing individualized daily support. The role developed my communication skills, problem-solving abilities, and confidence in taking initiative in unpredictable situations.

Activities

Board Chairman

SFCS - The Student Union for Campus Skellefteå

June 2025 - November 2025

Founder, Project Manager

Helpful Pixels

2019 – 2021

Board member

DSK - Digital Spelkultur

2016 – 2020

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